Her name is not based on Thor: Ragnarok, it's one of 3 names that i've routinely used for ass-kicking Nord women over the years. Hela, Hel (same goddess, different poems), or Tyra (Tyr is god of war in Norse mythology, his daughter might go by Tyra). Nords are the local culture in Skyrim, the northernmost province of Tamriel, on the world of Nirn. Much of their culture is derived from Nordic traditions, naturally enough, and so that becomes the source of many of my characters' names.
But this incarnation of Hela is more than just an ass-kicking warrior woman. She's gone to the dark side and embraced it. And this makes her a good character for the subject mentioned in our previous post - a Skryim edition of
Meet Hela, a sweet Nord girl wearing her first crafted armour-
She still prefers leather for her armour, though she has upgraded a bit. And she is no longer "sweet" in any way...
Her gauntlets and boots now incorporate ebony, but still light weight. She goes very light on protection, heavy on offense. She likes to do her Bleach act -
Big-Ass Sword gets the job done is her basic philosophy. Though she freely embraces the bow for both Dragon Slaying and Sniper Assassinations.
As mentioned, no longer sweet in any way. Hela may have saved the world from destruction, but that's only because she was using it. Besides being Dragonborn, devouring the souls of the dragons she slays (57 and counting), she's also the head of a cannibal cult, she's restored the Dark Brotherhood by assassinating the Emperor, she killed the head of the vampire royal family so she could replace him...
Really - you don't want to meet her in a dark alley these days-
Oh, and she's also not just a vampire - she's a Vampire Lord -
And, as you might have noticed from the last two pics, or inferred from her armour, Hela is an exhibitionist.
I don't mean that merely in the character design and how i play her sense. It's also mod enforced, and the character is coded with exhibitionist behaviour. If her clothes come off, she wants to enjoy it for a bit and will refuse to put them back on. Heading into a dungeon, she may decide it's terribly dirty and remove her armour to keep it clean. This changes both the level of challenge, and the visual entertainment of the game.
But don't let her appearance fool you - even dragons gather to pay respect to her while she freely enjoys the mountain air.
As mentioned last time, the physics engine of the game has been adapted to provided bounce & jiggle to breasts & butts, as well as sway to testicles and possibly to handling flaccid to erect penis transformation. Or that might just be an animated morph - i really don't know what's handling the erections.
(I'm not even going to try to claim innocence on that one.)
I should also mention that clothing, armour and NPCs have been modified, so the game has a sometimes radically different look to it. Take the daughter of the Vampire King who was my follower for a while. Her name is Serana, but she looks little like the Serana of the Dawnguard expansion to Skyrim. I'll let you guess which one is the original, and which is taken from my current game-
Umm... no. She doesn't usually 'dress' like that. She had some recent difficulties with some bandits. They've been known to leave souvenirs after a rape, like tattoos, piercings or locked bondage devices. Sometimes in combination, as seen above.
While typically the only rock & roll is of the avalanche variety, the mods do supply drugs to accompany your sex -
One can get fucked up to the point of barely being able to function. This also comes with a system of addiction, but don't worry. There's prostitution, so you can work for your drugs if needed.
And, speaking of drugs, you may have noticed that Hela's breasts seemed a bit larger in the second picture as compared to the first. That's not a misperception. There's this drug called Lacatcid, see...
It's used by dairy farmers who don't use cows. You probably don't want to get dosed with it; certainly not on any regular basis.
It's a dark world in Skyrim these days - Dragons, Civil War, Regicide, Slavery, Banditry, Misogyny, and rampant Rape. And it's not just bandits and guards looking to take advantage of any adventurer that comes their way - even the undead in the tombs can get literal boners.
In the wilderness, one looks to quickly put down trolls, werewolves, and anything else encountered before they turn the tables and take what they really want. Even giants have a whole new meaning of dangerous-
...and give new meaning to the term 'cocksleeve' |
Luckily for Hela, the chaurus did not lay a clutch of eggs in her. This time. |
The local authorities have turned to extreme measures to try to deal with the bandits and general lawlessness during these dark times...
...and getting arrested can be much worse than one might suspect, not only including public shaming...
...but also guards who make cash on the side renting out the prisoners for beatings and worse.
Of course, it's not all bad times. Beyond basic seduction and charm, or prostitution if preferred, there are also full romance relationships and storylines to be explored via the mods. Some even pull unused dialog by the original actors from the data files and restore them to the game to help create new relationships.
Of course, what really gets people hot is watching Hela kill a dragon and suck down its soul...
Nothing like that post kill orgy to work off the tension of facing down a dragon.
Sometimes those dragon kills can be fairly epic, cutting to a cinematic rendering. But all too often, the randomly chosen camera angles suck bubbling farts out of dead toad frogs -
Hela can use dragon shouts to summon storms, with lightning striking the dragon twice while she climbed on its head and frelling smote it. And that's the angle from which we got to view it, barely getting a glimpse of Hela's butt throughout the sequence. Tragic cinematography.
Sometimes the angles work out much better -
Yeah, that last scene is dark, but i like it for the stark lighting contrast provided by the flaming death the dragon was calling from the sky while we battled.
So - what was it that turned our sweet black smithing Nord girl into a demonic hellion rampaging across Skyrim? I mean, sure - she's seen some things -
...and the world is a dark and nasty place, certainly...
...but what really sent her over the edge was when bandits captured and gang raped her, and then sold her off into slavery -
After she killed her master and escaped, she went on a revenge spree that never really stopped.
I should also point out that the mods are in no way limited to female characters, with some excellent male only adult options available, too.
If you ever wondered why people are still playing this old game when so many newer worlds are available to play in, the mods might give you an answer.
One of the big things that makes the Elder Scrolls games so great to play for so long (Morrowind - Elder Scrolls III released in 2002 - is still getting regular updates and expansions) is the design philosophy that sets it apart even from other in-house games like the FallOut series. They build a huge world first, then stuff it full of stories instead of writing a big story and building a world around it. (That may not be the actual chronological order, but it's the priority order) This results in a world that can be played in and explored without ever bothering with the main story. I had played for a year or more before playing the Dragonborn story through for the first time, and Hela is only the 3rd character to complete the basic story of Alduin, the World Eater and the returning dragons. In fact, many of my characters live in worlds where the dragons are still legends. With an alternate start mod, the standard opening is bypassed and dozens of beginning options are available. As long as one never approaches the town of Helgen, the dragons never appear. And still the game world is expansive revealing new things after years of play.
The other big thing is that they leave the architecture for building that world open so that gamers may freely expand and alter the world, making it ever changing and growing.
We've only barely glimpsed the Blue side of Skyrim here, it goes deep into the dark. Pretty much the only place it doesn't go is children. The mods enabling the sex animations and interactions will not recognize children, nor characters scaled down to child size, and will disable themselves if mods tagging children as adults (to make them killable) are present in the game.
Of course, the blue mods are only a small percentage of the overall options available. There are huge adventures that don't even begin until after one has completed primary game quests, extending the stories long past their original endings. If one even follows any of the many primary quest storylines in the game. Simpler stories abound - playing a young alchemist or jewelry smith becomes an entertaining game by itself, just seeking to acquire materials and learn skills while trying to find shelter where Inns might cost as much as a couple hundred dollars a night for a bed. I've had characters who've never held a weapon or never cast a spell play for 30 levels or more. Placing character based limits greatly enhances the replay factor, too.
Hela, for instance, uses no magic. Nords look down on spellcasting. But she does work the magic in metal, not only forging her own weapons and armour, but enchanting them as well. This suits her world view. And it makes the game completely different from when Selene, a necromantic conjurer who never held a weapon, was dealing with some of the same situations.
And, of course, though Skyrim may be a bleak, cold land...
...it's not too hard to make new friends...
all screens from (heavily modded) Skyrim (TESV)